Osmos update coming, including Game Center support
Hey everyone! We’ve submitted a sweet Osmos iOS update (1.6.4) which should be available any day now. By popular demand, it contains:
- Game Center support!
- Skip a Level: Players will be able to skip up to three levels in Odyssey mode. If you’ve been having trouble with a specific level but want to continue the Odyssey (thereby unlocking additional Arcade modes), this update will be a big help!
- Smaller download size on iPhone, allowing it to be downloaded over 3G.
A note for iOS developers out there: we learned a useful lesson we thought we should share. Our last iPhone update (1.6.3) added Retina support, including a set of larger textures that pushed the .ipa file we submitted to Apple up to 19.3 MB. We thought this would squeak by under the 20 MB limit imposed on 3G downloads; but along the way, 1.4 MB was somehow added to the version finally available on the App Store. We’re not sure what in Apple’s process causes this, but we’ve submitted an 18 MB .ipa file this time to try to remain under the limit. Beware the bloat!
Cheers!
4 Comments
Liam Dawe
December 10, 2010Any plans for android support yet? Plenty of android tablets/tablet phones already out!
Quark
December 11, 2010In addition to basic Game Center support, it would be great if you guys could create a multiplayer mode. Also, congratulations on the iPad game of the year award from Apple.
Paul Filipetti
April 16, 2011hi I just noticed that this supports gamecenter but it doesn’t show up its just showing openfient even though I have game center I’ve got rid of openfient since I’ve had gamecenter for months now why is my version of Osmos not using it
eddybox
April 21, 2011Hi Paul. Osmos does indeed use Game Center, but we hold off on “activating” it until you’ve received your first achievement. Once you’ve completed “Floating” you’ll be asked if you want to enable Game Center integration. Hope that helps! :)