GDC Talk "Minimalist Game Design: Growing Osmos"

Posted by on Apr 1, 2010 in Game Design, Osmos | 2 Comments

Another GDC has come and gone. (sigh.) I could go on about it, and how great it was to see friends new and old, but that’s what Facebook is for. So without further ado, here are the slides from our Independent Game Summit talk on minimalist game design and Osmos. For those of you with […]

Thanks… and Interviews

Posted by on Sep 23, 2009 in Game Design, Love, Osmos | No Comments

Well, it’s been just over a month since we released Osmos, and what a ride it’s been so far! We just want to take a moment to thank everyone who’s gotten (and hopefully enjoyed!) the game, and in particular those who have helped spread the word — by mouth, email and blogs. We really appreciate […]

A snapshop of Dave’s life as an indie developer.

Posted by on Jul 28, 2009 in Game Design | No Comments

This is what work looks like for an indie game developer. The postman said, "Nice office setup ya' got here!"