While we are talking reviews, IGN reviewed osmos too.
http://pc.ign.com/articles/101/1016424p1.html
That must be exciting! 8.5 too.
Search found 7 matches
- Fri Aug 21, 2009 9:09 pm
- Forum: Osmos PC (Win/Mac/Linux)
- Topic: Good review for Osmos
- Replies: 2
- Views: 5460
- Tue Aug 18, 2009 8:58 pm
- Forum: Osmos PC (Win/Mac/Linux)
- Topic: Mote absorbing mechanics
- Replies: 6
- Views: 10096
Re: Mote absorbing mechanics
Finally, if two motes of the exact same size touch, what happens? Well it's close to impossible if they are using floating point variables for sizes, but in any case, it depends on whether they used if(more1>= mote2) or if(mote1<= mote2) There's also the very unlikely possibility that they used if(...
- Tue Aug 18, 2009 8:52 pm
- Forum: Osmos PC (Win/Mac/Linux)
- Topic: Mote absorbing mechanics
- Replies: 6
- Views: 10096
Re: Mote absorbing mechanics
It's a game guys
- Tue Aug 18, 2009 8:49 pm
- Forum: Osmos PC (Win/Mac/Linux)
- Topic: Physics suggestion
- Replies: 8
- Views: 11813
Re: Physics suggestion
Well, some physical laws had to be broken to create gameplay value.
- Tue Aug 18, 2009 8:43 pm
- Forum: Osmos PC (Win/Mac/Linux)
- Topic: Osmos Feedback
- Replies: 83
- Views: 497352
Re: Osmos Feedback
Well, I bought my release copy, deleted my beta .sta file and did a speed run of osmos, 1.8 hours. So I'd like to reissue my earlier statement regarding the 6-8 hours. I tend to really stop and smell the roses when I play through a game the first time, so a more realistic average time would probably...
- Tue Mar 31, 2009 5:06 pm
- Forum: Osmos Alpha Demo
- Topic: Osmos demo, comments and suggestions
- Replies: 59
- Views: 5554762
- Fri Mar 20, 2009 9:00 pm
- Forum: Osmos Alpha Demo
- Topic: Osmos demo, comments and suggestions
- Replies: 59
- Views: 5554762
Re: Osmos demo, comments and suggestions
Very, very lovely game. I am absolutely enraptured with it; I played it through the 4 levels (rather quickly :D), and then was so fascinated, I played with it for a couple more hours, trying to get myself down to being incredibly small and then carefully build my way back, or just try to absorb most...