Search found 3 matches
- Sat Mar 21, 2009 5:15 pm
- Forum: Hemisphere Meta
- Topic: The monies
- Replies: 15
- Views: 22490
Re: The monies
If you write all the zones yourselves, with just enough repetition so players still miss a feature, but are happy to move on, order the levels well (or better, as tree-order them, as you appear to be doing), and total up 10 hours of play, that's $20 well spent on a download. It's hard to tell from t...
- Sat Mar 21, 2009 4:40 pm
- Forum: Osmos Alpha Demo
- Topic: Osmos demo, comments and suggestions
- Replies: 59
- Views: 5723913
Re: Osmos demo, comments and suggestions
ryandaniels wrote:try to absorb most everything on the gravity level (which turns out to be very hard)
Most? Try hard enough, and you get it all... including the "sun".
- Fri Mar 20, 2009 10:00 pm
- Forum: Osmos Alpha Demo
- Topic: Osmos demo, comments and suggestions
- Replies: 59
- Views: 5723913
Re: Osmos demo, comments and suggestions
The text overlays jar with the visuals and the feel - they say "stop playing this level, here's some text to annoy you while you keep playing"... it would be great if you could find some other way to say "Level Complete" visually (but keep the current keep-playing-once-you've-won...