Search found 522 matches

by eddybox
Tue Sep 19, 2017 11:42 am
Forum: Android Osmos
Topic: Multiplayer only with Google+ Account?
Replies: 1
Views: 697

Re: Multiplayer only with Google+ Account?

Hi Mormegil, Sorry about that hassle. Osmos was built using an older version of Google's API, back when a Google+ account was required to use Google Play Games. Here's a little info from when Google made that change: http://venturebeat.com/2016/02/18/google-play-games-drops-google-for-its-new-id-sys...
by eddybox
Tue Sep 19, 2017 11:34 am
Forum: Android Osmos
Topic: Enable leader board?
Replies: 9
Views: 11252

Re: Enable leader board?

Hi chilinux, If we had an Android codebase I'd consider open-sourcing it. Actually... if we had an Android codebase we'd probably just update the app! ;-) As I mentioned, the Android version was built using Apportable's cross-compiling tech. We have Apportable's version of the Osmos project, which i...
by eddybox
Sat Sep 24, 2016 7:58 pm
Forum: iOS Osmos (iPad/iPhone/iPod Touch)
Topic: Switch from iPad Osmos app to iPhone type
Replies: 4
Views: 15117

Re: Switch from iPad Osmos app to iPhone type

Yes, they're two separate purchases, unfortunately. But.. Good point, Aleem! We typically do a sale twice per year, around the equinoxes. So I just put the iPad and iPhone versions on sale for 99 cents each. It may take a few hours for the change to kick in on the store. (I'll probably leave the sal...
by eddybox
Sun Sep 11, 2016 9:14 am
Forum: Android Osmos
Topic: Enable leader board?
Replies: 9
Views: 11252

Re: Enable leader board?

Hi brisdaz, Sadly no updates. Apportable, the company whose platform we built the iOS-to-Android port on, appears to be dead unfortunately. Due to the way Apportable's technology works/worked, we would have to entirely re-port the game from scratch in order to make any updates. Sigh. We're consideri...
by eddybox
Sat Aug 20, 2016 1:22 pm
Forum: Android Osmos
Topic: Can't start game: "Incorrect Architecture"
Replies: 4
Views: 3373

Re: Can't start game: "Incorrect Architecture"

Hi BlueAchenar, xedex,

Sorry about the problems and thanks for the info. Please send us an email at webmaster@hemispheregames.com and we'll send you a different version which may (hopefully!) fix the problem.

Thanks,
Eddy
by eddybox
Sun Jun 05, 2016 9:23 pm
Forum: Android Osmos
Topic: Can't start game: "Incorrect Architecture"
Replies: 4
Views: 3373

Re: Can't start game: "Incorrect Architecture"

Hi BlueAchenar,

Yikes, that's a new one! What phone do you have? (Brand, model, etc.) Also, what OS version are you running?

Thanks,
Eddy
by eddybox
Sat Jan 02, 2016 4:04 pm
Forum: Android Osmos
Topic: OSMOS Mote running slow on Android
Replies: 5
Views: 10497

Re: OSMOS Mote running slow on Android

Hi Russ, Thanks for the really nice feedback, and sorry about the framerate/jerkiness problems. The good news is, it seems like this is only an issue with recent builds (2.3.x) of Osmos on Android. I've sent an older build to a number of players now, and it's done the trick for them all. Please send...
by eddybox
Mon Dec 21, 2015 8:49 am
Forum: Android Osmos
Topic: Multiplayer with two devices/one account when on the road
Replies: 11
Views: 10466

Re: Multiplayer with two devices/one account when on the road

Hi Kai,

Thanks for checking in. No good news to report though – we're still trying to get a couple long-running bug fixes from Apportable. =/ Hopefully soon...

Thanks and marry christmas!

Eddy
by eddybox
Fri Nov 13, 2015 2:07 pm
Forum: Osmos PC (Win/Mac/Linux)
Topic: Mac Support
Replies: 65
Views: 98403

Re: Mac Support

Hi Pierre,

To be honest I hadn't heard about the MAS issues, but we're happy to provide you with a copy of the standalone Mac version of Osmos. Send us a email at webmaster@hemispheregames.com and we'll set you up.

Cheers,
Eddy

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