Search found 5 matches

by popovich
Tue Nov 09, 2010 10:31 am
Forum: General Chat
Topic: multiplayer
Replies: 4
Views: 23647

Re: multiplayer

I think that, due to the complex physics used in this game, multiplayer is not possible.
It would require too much bandwidth. I could be wrong though.
by popovich
Wed Nov 03, 2010 9:33 am
Forum: General Chat
Topic: Game suggestion - mote's gravity
Replies: 4
Views: 22965

Re: Game suggestion - mote's gravity

Hate to barge in, but any chance of a sequel? Or at least a few new levels? If nothing, a kind word of consolation perhaps? :D
by popovich
Tue Dec 08, 2009 10:30 pm
Forum: Osmos PC (Win/Mac/Linux)
Topic: Osmos Feedback
Replies: 83
Views: 495301

Re: Osmos Feedback

Creating an adjustable difficulty curve wouldn't have affected your game experience, as you could have left it on the current setting (difficult). But other players would be able to get into it without quite so much aggro. Just because YOU are willing to spend hours getting the basics doesn't mean ...
by popovich
Tue Dec 08, 2009 2:37 am
Forum: Osmos PC (Win/Mac/Linux)
Topic: Osmos Feedback
Replies: 83
Views: 495301

Re: Osmos Feedback

Hello This game has great potential, but I feel the demo really tricked me into buying the real game on a false premise of sensible difficulty. There's simply very little difficulty curve. It goes from tutorial to a bit of work to ultra-hardcore-legendary-pro-gamer difficulty. Zen Attractors is so ...
by popovich
Mon Dec 07, 2009 6:23 am
Forum: Osmos PC (Win/Mac/Linux)
Topic: Osmos Suggestions, Improvements & Wishlists
Replies: 45
Views: 148982

Re: Osmos Suggestions, Improvements & Wishlists

Osmos is a great game, and I bought it on Steam sale. If it wasn't for that sale, I'd probably never know about it. Now that I've completed it and got all achievements, I wonder what's next... :D I'd love to see more...much more, maybe even Osmos 2 (that I'd buy in a second! ;) ). I'd love to hear y...

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