Search found 3 matches

by Du Fresnoy
Fri May 28, 2010 6:42 am
Forum: Osmos PC (Win/Mac/Linux)
Topic: Linux Support
Replies: 140
Views: 401941

Re: Linux Support

Hi Du Fresnoy, This looks like a graphics driver version which isn't properly supporting OpenGL's GL_CLAMP_TO_BORDER texture addressing mode. Note that this isn't a systematic problem with Intel graphics in general but rather just the specific driver version you're using, because Osmos visuals have...
by Du Fresnoy
Sat May 15, 2010 12:55 pm
Forum: Osmos PC (Win/Mac/Linux)
Topic: Linux Support
Replies: 140
Views: 401941

Re: Linux Support

Thanks for the hint. I still suspect something got messed up during the recent change of hardware though, because I just tested the demo with a Lucid live CD and it's working fine. Going to test this with a 64-bit live system as well, but for now I don't think I can blame this on the driver. I would...
by Du Fresnoy
Fri May 14, 2010 11:02 am
Forum: Osmos PC (Win/Mac/Linux)
Topic: Linux Support
Replies: 140
Views: 401941

Re: Linux Support

Hi there. I'm running Osmos 1.6.0 on Ubtunu 10.04. Recently I've switched to a Core i3 530 CPU with on-board Intel graphics. Since then, although the game's performance is much smoother than with my old ATI on-board graphics, I'm seeing squares around every object all over the place. This is how it ...

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