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by Solace
Thu Jan 08, 2009 1:45 pm
Forum: Osmos Alpha Demo
Topic: Osmos demo, comments and suggestions
Replies: 59
Views: 5700236

Re: Osmos demo, comments and suggestions

Oooh yes. I love orbit type games, and that one level in the demo has the best balance of realism and fun I've found so far. :D You have a fan. Also, another idea I had (probably the last, based off the demo); absorbing something makes you average it's momentum into yours, but something being absorb...
by Solace
Thu Jan 08, 2009 10:05 am
Forum: Osmos Alpha Demo
Topic: Osmos demo, comments and suggestions
Replies: 59
Views: 5700236

Re: Osmos demo, comments and suggestions

Since anything absorbing over half the mass in an area is invincible, my suggestion for an obstacle/weapon is a an orb that, when absorbed, causes the absorber to eject twice it's mass in the opposite direction. For the orbit levels, possibly give at least the larger orbs their own gravity? Moving t...

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