Search found 64 matches
- Mon Jan 23, 2012 1:22 am
- Forum: Android Osmos
- Topic: zoom fails on the Galaxy Note
- Replies: 4
- Views: 7468
Re: zoom fails on the Galaxy Note
No, no! waiting .... ;-) I tried a few more levels, and it sometimes works fine for a whole level. I think it may be related to the L/R swipe that controls the speed. I cannot reproduce it at will yet, however. If I can, I'll let you know. Good news, I think we fixed the zoom issue in version 1.1.1...
- Sun Jan 22, 2012 2:26 pm
- Forum: Android Osmos
- Topic: zoom fails on the Galaxy Note
- Replies: 4
- Views: 7468
Re: zoom fails on the Galaxy Note
P.S. If you don't want to wait for the fix, email androidsupport@hemispheregames.com and we'll be happy to refund your order.
- Sun Jan 22, 2012 2:23 pm
- Forum: Android Osmos
- Topic: zoom fails on the Galaxy Note
- Replies: 4
- Views: 7468
Re: zoom fails on the Galaxy Note
After one or two zooms, or possibly after some other operation (not sure which), the zoom fails on the Galaxy Note. This makes the game unusable, and I have to close it and restart to zoom again. Overall, I cannot really use it like this. Could we have a workaround, or some other (optional) way to ...
- Sun Jan 22, 2012 2:12 pm
- Forum: Android Osmos
- Topic: Galaxy Tab compatibility?
- Replies: 6
- Views: 8812
Re: Galaxy Tab compatibility?
What I'd suggest would be that when playing a level, the Back key takes you back to the main screen, rather than showing the menu - that's the way other apps do it. That way, if the menu is shown, repeated clicks on Back dismiss the menu, return to the main screen, then exit. Of course, I can appre...