Kindle Fire

Feedback and support for the Android versions of Osmos
apportable
Posts: 64
Joined: Wed Jan 11, 2012 8:13 pm

Re: Kindle Fire

Postby apportable » Fri Mar 09, 2012 3:19 pm

Hi everyone,

Thanks very much for the additional info. It's useful to know that the game works when using GO Launcher. Could you all also try launching Osmos in airplane mode, i.e. with no network connections, and see if that does anything?

notaboyscout
Posts: 3
Joined: Wed Feb 29, 2012 5:26 pm

Re: Kindle Fire

Postby notaboyscout » Fri Mar 09, 2012 4:46 pm

Well, it worked from GO Launcher, but I found I don't much care for GO launcher.

Uninstalled GO Launcher, turned off wifi (I didn't see any airplane mode in settings, like my android phone has), and was able to play one game (launching through Fire carousel launcher), although that again had the weird behavior of Hemisphere splash screen hanging to a force quit, then splash screen again momentarily, then "best w headphones", then game.

I only got the one game, though. Now we just return to the carousel launcher when force quitting from "Hemi" page.

Turning wifi back on does not appear to make any difference.

rdrollins
Posts: 3
Joined: Thu Mar 08, 2012 6:49 pm

Re: Kindle Fire

Postby rdrollins » Fri Mar 09, 2012 11:18 pm

You don't have to use GO Launcher as the default launcher for everything.
Just launch it from the normal fire interface then launch the game from
Inside GO Launcher, at least until they fix the game. That's what I do.

rdrollins
Posts: 3
Joined: Thu Mar 08, 2012 6:49 pm

Re: Kindle Fire

Postby rdrollins » Sun Apr 29, 2012 2:19 am

Hey,
It looks like the latest update loads with no problem.

Nice work!


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