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Osmos demo support
Posted: Mon Dec 22, 2008 9:44 pm
by eddybox
Did the demo blow up your computer?
No sound?
Horrible frame rates?
Let us know and we'll try to fix it.
Re: Osmos demo support
Posted: Sat Jan 17, 2009 2:43 pm
by TiltedKitty
Loved it! Shame there ain't more of it yet... Will be keeping an eye on this one guys.
TK
Re: Osmos demo support
Posted: Sun Jan 25, 2009 12:19 pm
by FluffyWolf2
Good demo, lots of fun with the little nom noming orbs. Works fine on my machine:
Vista 32-Bit Home Premium
2GB RAM
Core Duo 2.00GHz
Laptop HP - Widescreen
Nvidia 7600
Re: Osmos demo support
Posted: Wed Jan 28, 2009 8:45 pm
by marysaurus
organic, intuitive, gorgeous, immersive...
A game that transcends the expected framework of "game" and bends you to its particular ontology. I am not a gamer easily moved or easily snared. Both were accomplished, and I commend you on this, within the first 40 seconds of gameplay. Continue to feed the world this incredibly nutritive style of play. We will be better for it.
Re: Osmos demo support
Posted: Sat Feb 07, 2009 6:14 am
by eddybox
Thanks for the feedback and info FluffyWolf.
And wow marysaurus, that's some beautiful praise. Thanks so much!
Eddy
Re: Osmos demo support
Posted: Tue Mar 17, 2009 11:45 pm
by Benihana
The game ran very fluid for me. No video or audio stuttering at all. And the overlay worked perfectly through steam. Sometimes my half-life will freeze if I access the overlay, but Osmos worked fine all throughout.
Athlon 64 X2 4600+ 2.41 GHz
2 GB PC3200
nVidia GeForce 7600GS w/ 512MB
WinXP SP2
Re: Osmos demo support
Posted: Wed Mar 18, 2009 4:42 am
by Ju1i@~
This is a simple yet catchy game that reminds me flOw for PSP. I've installed it today via Steam. The game runs smoothly but I see rough squares consisting of lines, moving and growing bigger in the background layer both in fullscreen and windowed modes. The mouse pointer is a square, too. They must be plankton, I assume. Maybe that can be a driver issue. Also, I like the music and SFX but it should be better to add volume controls to the game, the loopy music can be boring. Thanks... Here is a screenshot of the menu:
My rig:
Athlon 64 X2 5400+
2 GB PC2-6400 RAM
ATI Radeon HD 3850
XP 32bit, Catalyst 9.2
EDIT: This problem occurs when rendering detail is set to high only, no problem with medium nor low rendering modes except the mouse pointer remains the same in all modes.
EDIT 2: To solve this issue, update your video drivers to Catalyst 9.3 (3/18/2009)
Re: Osmos demo support
Posted: Wed Mar 18, 2009 9:28 am
by eddybox
Thanks for the feedback and specs.
First time I see this problem Ju1i@. Could you send me a copy of your osmos.log file please? (It should be in .\Steam\steamapps\common\osmos igf demo) It may give me an idea what's happening.
Besides that, have you updated your video-card driver recently? 98% of the time that solves the problem. (
http://support.amd.com/us/gpudownload/Pages/index.aspx)
As for sound/volume control, agreed. It's coming.
Thanks,
Eddy
Re: Osmos demo support
Posted: Wed Mar 18, 2009 2:52 pm
by falco_eagle
I'm not getting any sound from my soundblaster card.
Code: Select all
INFO: Initializing SoundSystem...
INFO: initializing OpenAL
INFO: Getting OpenAL device list
INFO: Found no devices
WARNING: failed to initialize OpenAL
INFO: loading sounds
INFO: starting music
Re: Osmos demo support
Posted: Wed Mar 18, 2009 5:23 pm
by eddybox
Hi falco_eagle,
I assume sound is working for you otherwise? (in other games, etc.)
Odd problem; hard to say why OpenAL isn't finding your device. I'll add additional log info to the next version though -- hopefully that'll help uncover what's going wrong.
Thanks,
Eddy