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Re: Linux Support

Posted: Tue Aug 16, 2011 8:34 am
by Meal Worms
Hi Dazdnconfused,

Judging by the sound devices that OpenAL is able to find (OSS Default, NoOutput) it would appear your machine's sound is not properly configured. At this point your situation sadly moves beyond my limited Linux knowledge; I don't know how to configure sound hardware for Linux, etc. Can you perhaps bring the issue up on your Linux distribution's forums to get some help from Linux pros?

Good luck,
Dave

Re: Linux Support

Posted: Wed Aug 17, 2011 7:10 am
by Dazdnconfused
It works now. After wandering thru a lot of arcania on Ubuntu forums and understanding little, I went counter-intuitive, deinstalling OpenAL, then installing a small utility that supposedly only helps configure existing OpenAL systems -OpenAL-Soft configuration utility- and now it works. Thanks.

Re: Linux Support

Posted: Wed Aug 17, 2011 10:07 am
by Meal Worms
Awesome, Dazdnconfused, glad to hear it! Enjoy the game,
Dave

Re: Linux Support

Posted: Fri Oct 14, 2011 4:32 pm
by caesium
Hi,

I'd like to note that the .deb packaging (in both 1.6.1 and the demo) has file ownership set wrongly. Both have it as "dave/dave" (the system where it's installed will see the uid/gid instead of course), where "root/root" is usually correct ownership in deb packages (You can check the ownership with 'dpkg -c (deb file)', or by installing the package and checking).
This does not cause any problems on use, but you may wish to correct this in the future.

Re: Linux Support

Posted: Fri Oct 14, 2011 5:09 pm
by Envite
Osmos does not boot in my Debian:

envite@tochox:/$ Osmos
----------------------------------------------------------------------------------------------------
Log opened on Sat Oct 15 02:06:00 2011
Commandline: ./Osmos.bin64
Preinitializing game: HEMI version 1.6.0 1314
Localization: using language "es"
Localization: loaded Osmos-es.loc
Arch: AMD Phenom(tm) II X4 965 Processor
OS: Linux 3.0.0-1-amd64 (#1 SMP Sat Aug 27 16:21:11 UTC 2011)
Using sound
Showing splash
Using fullscreen mode: 1680 x 1050
Not using vsync
Initializing GLRenderDevice...
OpenGL version: 1.4 (2.1 Mesa 7.7.1)
Initializing game
Initializing GLRenderer...
Loading textures
Loading fonts
WARNING: error loading font file Fonts/FortuneCity.ttf
WARNING: error loading font file Fonts/FortuneCity.ttf
WARNING: error loading font file Fonts/FortuneCity.ttf
WARNING: error loading font file Fonts/FortuneCity.ttf
WARNING: error loading font file Fonts/FortuneCity.ttf
WARNING: error loading font file Fonts/FortuneCity.ttf
WARNING: error loading font file Fonts/FortuneCity.ttf
Backed up stats to Stats/Backup/Osmos_0049.sta

Thanks

Re: Linux Support

Posted: Mon Oct 17, 2011 3:49 am
by Meal Worms
@ caesium: thanks for pointing that out; we will indeed correct that going forward, cheers!

@ Envite: I see you're running Osmos version 1.6.0. There's actually a newer version available on Linux, 1.6.1, which addresses this font issue. Please see the details in this forum post.

Thanks,
Dave

Re: Linux Support

Posted: Thu Feb 02, 2012 10:09 am
by Ptolom
Running 1.6.1 on Arch, I'm getting text, but "<?blah?>" displayed instead of the actual words.

Re: Linux Support

Posted: Mon Feb 06, 2012 4:52 am
by Meal Worms
Hi Ptolom,

Sounds like the Osmos localization is not loading correctly. What language is your OS configured to run? In the Osmos log, you should see a couple of 'Localizaion' lines describing which language Osmos is detecting. If your OS is not English/French/Italian/German/Spanish, it will revert to using English (Osmos-en.loc).

Cheers,
Dave

Re: Linux Support

Posted: Sat Feb 11, 2012 1:53 pm
by Ptolom
Sorry about the delay getting back to you, I completely forgot about this. my locale was set to en_GB.UTF-8. I just tested it on my laptop which has the same OS but with en_US.UTF-8 instead, and there is no problem.

Re: Linux Support

Posted: Mon Feb 13, 2012 6:24 am
by Meal Worms
Thanks for your message Ptolom. It does sound like your first machine didn't load the localization data. Did you get a chance to check the Osmos log to look for those 'Localization' lines I was mentioning?

Thanks,
Dave