Why Hemisphere Games needs to wake up...
Posted: Tue Nov 30, 2010 3:20 pm
A hemisphere games developer states:
Meal Worms wrote:Hi joelbitar,
Thanks for your post. We've had our eye on the Android for some time now, but there some 'gotchas' on the platform that make a port tough to pull off. The biggest challenge is the input scheme -- many devices don't support multitouch, without which Osmos would be tough to play on a handheld. So, we'd like to make Osmos happen on Android, but it's not a clear win yet.
Cheers!
Dave
I replied with:
I'm sorry. Dave, you're sitting on a pot of gold and you're refusing to stand up.
Android Market share has surpassed iOS market share in both size and growth rate. Why are you stalling?
About the multi-touch gotcha: look at the business trend.. By the end of this year and into Q1 2011, 95% of all Android OS users will own a multi-touch supported Android phone..
Simply warn that for the 5% of non-multi-touch phone owners, the product will not be usable. End of story.
Sell for $4.99 gain the massive profit influx for supporting 2 massive markets.. I'm not sure what the stall factor is here.
http://bits.blogs.nytimes.com/2010/11/1 ... oid&st=cse
Thanks for reading..
Posted here: viewtopic.php?f=3&t=495
Meal Worms wrote:Hi joelbitar,
Thanks for your post. We've had our eye on the Android for some time now, but there some 'gotchas' on the platform that make a port tough to pull off. The biggest challenge is the input scheme -- many devices don't support multitouch, without which Osmos would be tough to play on a handheld. So, we'd like to make Osmos happen on Android, but it's not a clear win yet.
Cheers!
Dave
I replied with:
I'm sorry. Dave, you're sitting on a pot of gold and you're refusing to stand up.
Android Market share has surpassed iOS market share in both size and growth rate. Why are you stalling?
About the multi-touch gotcha: look at the business trend.. By the end of this year and into Q1 2011, 95% of all Android OS users will own a multi-touch supported Android phone..
Simply warn that for the 5% of non-multi-touch phone owners, the product will not be usable. End of story.
Sell for $4.99 gain the massive profit influx for supporting 2 massive markets.. I'm not sure what the stall factor is here.
http://bits.blogs.nytimes.com/2010/11/1 ... oid&st=cse
Thanks for reading..
Posted here: viewtopic.php?f=3&t=495