Wacky bug on Linux Version

Feedback and support for the PC version of Osmos
Linux_Jester
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Joined: Thu Feb 24, 2011 8:24 am

Wacky bug on Linux Version

Postby Linux_Jester » Fri Feb 25, 2011 9:29 am

The full version and the demo shut down Osmos when attempting to adjust volume in game. Won't stop me from playing just have to set sound before playing. Just thought you guys would like to know.

System Info if you want to reproduce:

Dell D620 / Intel Core 2 Duo T5500 / Linux Mint 9 Isadora / Kernel: Linux 2.6.32-21-generic (i686)
Compiled: #32-Ubuntu SMP / C Library: GNU C Library version 2.11.1 (stable)
Default C Compiler: GNU C Compiler version 4.4.3 (Ubuntu 4.4.3-4ubuntu5) /

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Meal Worms
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Re: Wacky bug on Linux Version

Postby Meal Worms » Fri Feb 25, 2011 9:41 am

Hi Linux_Jester,

Can you please describe in greater detail the exact steps to reproduce this issue? Also, can you please paste into your post the contents of the Osmos log file?

Thanks!
Dave

Linux_Jester
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Re: Wacky bug on Linux Version

Postby Linux_Jester » Fri Feb 25, 2011 3:02 pm

I shot a video. http://www.youtube.com/watch?v=tpVxpUcfW9s

Basically the game crashes when turning up or down the volume in game on a Dell Latitude D620 with Linux Mint 9 (I'd imagine Ubuntu is the same way). How do I access the log file. I checked usr/share/games It wasn't there. Did a search and found a folder at opt/Osmos no log files there. Only files listed are 4 folders: Fonts, Icons, Sounds, Textrues and the following:
bindings.cfg
defaults.cfg
eula.txt
osmos-en.loc
osmos-es.loc
osmos-fr.loc
readme.html
Osmos

Linux_Jester
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Re: Wacky bug on Linux Version

Postby Linux_Jester » Sat Feb 26, 2011 9:19 am

Noticed another bug. Game freezes and then crashes when adjusting screen brightness in game as well. At least on D620 with Linux Mint. I can try it on Windows XP Home as my machine is dual-booted to see if it does it on the windows version if you want. Keep in mind I won't stop playing. It's a fun game I'm just finished the tutorial levels. Force Ascension is quite hard to master, but I'll get it. :-D

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Meal Worms
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Re: Wacky bug on Linux Version

Postby Meal Worms » Mon Feb 28, 2011 10:51 am

Hi Linux_Jester,

As described in the Osmos FAQ, the log file for the Linux version of Osmos is ~/.Osmos/Osmos.log

Dave

Linux_Jester
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Re: Wacky bug on Linux Version

Postby Linux_Jester » Mon Feb 28, 2011 2:03 pm

I don't have a log file here is the Osmos folder. I checked the launch properties for Osmos (opt/osmos) Folder contents are shown on link.

http://www.4shared.com/photo/dvL_erAj/osmos.html

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Meal Worms
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Re: Wacky bug on Linux Version

Postby Meal Worms » Mon Feb 28, 2011 2:06 pm

Hi Linux_Jester,

Can you please launch Osmos from a terminal, then copy the contents of the terminal into this thread?

Thanks,
Dave

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Re: Wacky bug on Linux Version

Postby Linux_Jester » Mon Feb 28, 2011 2:14 pm

chris@chris-laptop ~ $ cd /opt/Osmos
chris@chris-laptop /opt/Osmos $ Osmos
----------------------------------------------------------------------------------------------------
Log opened on Mon Feb 28 16:13:30 2011
Commandline: ./Osmos.bin32
Preinitializing game: HEMI version 1.6.1 1568
Localization: using language "en"
Localization: loaded Osmos-en.loc
Arch: Intel(R) Core(TM)2 CPU T5500 @ 1.66GHz
OS: Linux 2.6.32-21-generic (#32-Ubuntu SMP Fri Apr 16 08:10:02 UTC 2010)
Using sound
Showing splash
Using fullscreen mode: 1440 x 900
Not using vsync
Initializing GLRenderDevice...
OpenGL version: 2.1.2 NVIDIA 195.36.24
Initializing game
Initializing GLRenderer...
Loading textures
Loading fonts
Backed up stats to Stats/Backup/Osmos_0014.sta
Initializing SoundSystem...
Initializing OpenAL
Getting OpenAL device list
Found 4 devices:
Device 0: PulseAudio Software (3: OPENAL DEFAULT)
Device 1: ALSA Software
Device 2: OSS Software (2: OSMOS DEFAULT)
Device 3: PortAudio Software
Pass 1: no valid device was specified (-1)
Pass 2: attempting device 2: "OSS Software"...
Creating OpenAL context
Opened device "OSS Software"
Device supports maximum 256 sources
Streaming music
Loading pre-splash sounds
Loading post-splash sounds
App exiting -- bye!
Writing config to Config.cfg
Deinitializing SoundSystem
Log closed on Mon Feb 28 16:13:43 2011
----------------------------------------------------------------------------------------------------

Linux_Jester
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Re: Wacky bug on Linux Version

Postby Linux_Jester » Mon Feb 28, 2011 2:22 pm

Same log, but this time turned up and down volume to get program to crash (Also did brightness up & down) Terminal info = same for each crash:

Log opened on Mon Feb 28 16:19:52 2011
Commandline: ./Osmos.bin32
Preinitializing game: HEMI version 1.6.1 1568
Localization: using language "en"
Localization: loaded Osmos-en.loc
Arch: Intel(R) Core(TM)2 CPU T5500 @ 1.66GHz
OS: Linux 2.6.32-21-generic (#32-Ubuntu SMP Fri Apr 16 08:10:02 UTC 2010)
Using sound
Showing splash
Using fullscreen mode: 1440 x 900
Not using vsync
Initializing GLRenderDevice...
OpenGL version: 2.1.2 NVIDIA 195.36.24
Initializing game
Initializing GLRenderer...
Loading textures
Loading fonts
Backed up stats to Stats/Backup/Osmos_0015.sta
Initializing SoundSystem...
Initializing OpenAL
Getting OpenAL device list
Found 4 devices:
Device 0: PulseAudio Software (3: OPENAL DEFAULT)
Device 1: ALSA Software
Device 2: OSS Software (2: OSMOS DEFAULT)
Device 3: PortAudio Software
Pass 1: no valid device was specified (-1)
Pass 2: attempting device 2: "OSS Software"...
Creating OpenAL context
Opened device "OSS Software"
Device supports maximum 256 sources
Streaming music
Loading pre-splash sounds
Loading post-splash sounds
Segmentation fault

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Meal Worms
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Re: Wacky bug on Linux Version

Postby Meal Worms » Mon Feb 28, 2011 2:54 pm

Hi Linux_Jester,

Looks like it's crashing in the sound loading, which means there is a likely a problem with your OpenAL drivers.

If you launch the game with 'nosound' on the command line, does the game run correctly?

If so, follow the advice on the Osmos FAQ to change which sound device you're using.

Hope this helps,
Dave


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