Wifi multiplayer option is pointless

Feedback and support for the Android versions of Osmos
TWiStErRob
Posts: 4
Joined: Sat Sep 21, 2013 3:30 pm

Wifi multiplayer option is pointless

Postby TWiStErRob » Sat Sep 21, 2013 4:44 pm

Dear support,
I thought I'm ready for multiplayer so I headed to the menu and the notification to turn my wifi on welcomed me.

A few key points:
* People who have mobile internet have great speeds (3.5G/HSPA+)
* Granted they may have a traffic limit of say 1GB
* what if someone uses 200MB/month from a 1GB allowance and wants to play Osmos with the rest 800?
* Whoever has a big screen and/or good graphics hardware will have hsdpa/4g-ready phone
* My mobile internet is much faster and more stable than some cable broadbands and most public wifi accesses.
* It's 2013 and "unlimited" mobile internet is spreading
* What if I want to play outside but there's no wifi around (e.g. parks)
* I guess if my friend tethers some mobile internet through a wifi AP I can play, but not with my own connection?!
* If it's not clear: I have unlimited fast mobile internet, but no wifi

Please let users decide what connection they use!
A usual warning of "using this may incur additional charges" is enough.

Multiplayer is one of the main reasons I paid for the app, let me use it then!

Thanks,
+Robi
Last edited by TWiStErRob on Sun Jul 05, 2015 3:52 am, edited 1 time in total.

jay
Posts: 9
Joined: Fri Jul 12, 2013 2:15 am

Re: Wifi multiplayer option is pointless

Postby jay » Sat Apr 19, 2014 3:27 pm

Please please prioritise multiplayer via cellular. My 4G is faster than my cable, bus/train time is great for games and also, everyone in my house now has a 4g phone, soon we'll cancel the cable and have no WiFi at all.

brisdaz
Posts: 23
Joined: Tue Jun 10, 2014 9:13 am

Re: Wifi multiplayer option is pointless

Postby brisdaz » Tue Jun 10, 2014 9:21 am

The title is a bit strong but I support the points mentioned. 4G latency is in the 30ms range addition which is way less then required. I'm in Australia and the latency is 300ms to 500ms which is acceptable.

Also I've played many hours of multilateral Osmos this month and only used 1mb of data according to the Android system.

I don't imagine it'd be hard to get rid of so whilst doing that can you put in the kitkat immersive mode?

TWiStErRob
Posts: 4
Joined: Sat Sep 21, 2013 3:30 pm

Re: Wifi multiplayer option is pointless

Postby TWiStErRob » Sun Jul 05, 2015 3:47 am

They have a switch in 2.3, yay!

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eddybox
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Location: Nelson, BC, Canada
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Re: Wifi multiplayer option is pointless

Postby eddybox » Thu Jul 23, 2015 6:24 pm

Yup, we allow 3G/4G multiplayer as of Osmos 2.3. Glad to hear you're happy to see it! :)


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