Multiplayer Comes to Android!

Posted by on May 17, 2013 in Android, Multiplayer | 15 Comments

As promised, multiplayer Osmos has come to Android! This is a free update, and includes 6 distinct arenas in which players can play against each other — both locally and online — in a mote-eat-mote absorption-fest of skill and strategy. This update also includes many audio/visual improvements. Local play is supported over Wi-fi, and online […]

Osmos 2.2 for iOS

Posted by on Jan 17, 2013 in iPhone/iPad, Osmos | 2 Comments

Hey everyone, we’ve released Osmos version 2.2 on iOS! Here are the details:(note: for those of you on other platforms, you can see what we’re up to here.) iPhone 5 support Osmos now takes full advantage of the iPhone/iPod 5’s bigger screen! More motes, more zen. Game progress saved in iCloud Do you play Osmos […]

L337 Osmos

Posted by on Nov 5, 2012 in iPhone/iPad, Multiplayer, Osmos | 3 Comments

[Note: if all you want is to play some hardcore Osmos multiplayer games, feel free to skip this post and come straight to our new forum.] We’ve put a lot of work into Osmos multiplayer – about 3 man-years across 4 people – and (modesty aside) we’re really proud of it. Technically, we feel it’s […]

What we’re up to…

Posted by on Oct 29, 2012 in Android, Dev, iPhone/iPad, Linux, Multiplayer, Osmos | 10 Comments

Things have been fairly quiet on the Hemisphere blog recently. The last year saw us busy on: Osmos Multiplayer, which we released on iOS this Summer, and updated soon after with voice-chat. This is where we spent most (read, a lot!) of our time. The Android port, released at the beginning of the year. A […]

Introducing Osmos Multiplayer!

Posted by on Jul 19, 2012 in iPhone/iPad, Osmos | 33 Comments
Introducing Osmos Multiplayer!

Dear Motes, We’ve worked long and hard on this one, and are excited to announce a major addition to Osmos: multiplayer! This is a free update to the iOS versions of the game, and includes 6 distinct arenas in which players can play against each other — both locally and online — in a mote-eat-mote […]

App switching and graceful music handling in iOS

Posted by on Jul 6, 2012 in Dev | 4 Comments

We post few dev/technical pieces on our blog (I’d love to do more), but we ran into an issue recently that seems to plague many iOS apps on the store: Music not always playing on app resume. It’s not catastrophic when it happens – and can often be fixed by hitting the home button and […]

Humble Android Bundle

Posted by on Jan 31, 2012 in Android | 3 Comments

Some of our Android fans may remember us mysteriously mentioning that there’s “more good news coming!” Well, the good news has landed, and she’s a beauty: a Humble Bundle dedicated to Android! (Though Win/Mac/Linux is included of course.) We’d also like to thank Mat Jarvis (aka High Skies) for allowing us to include his Sounds […]

Video Contest Winners Announced!

Posted by on Jan 5, 2012 in Love, Osmos | No Comments

As just announced on physicsofosmos.com, we’re pleased to announce the winners of the “Physics of Osmos” video contest! First prize – and a $500 Amazon gift certificate – is being awarded to Alex Christofferson, a student at Tatnall school in Wilmington, Delaware. His one minute video is very well presented, and chock full of physics. […]

"Physics of Osmos" Video Contest!

Posted by on Nov 18, 2011 in Love, Osmos | 2 Comments

I should start by saying that Osmos is the most rewarding project I’ve ever worked on: it’s received tons of love and wonderful feedback from fans and reviewers alike, has won a bunch of amazing awards, over a million people have played it, and it’s been a pleasure in and of itself to create. But, […]

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