GDC Talk "Minimalist Game Design: Growing Osmos"
Another GDC has come and gone. (sigh.) I could go on about it, and how great it was to see friends new and old, but that’s what Facebook is for. ;-) So without further ado, here are the slides from our Independent Game Summit talk on minimalist game design and Osmos. For those of you […]
Thanks… and Interviews
Well, it’s been just over a month since we released Osmos, and what a ride it’s been so far! We just want to take a moment to thank everyone who’s gotten (and hopefully enjoyed!) the game, and in particular those who have helped spread the word — by mouth, email and blogs. We really appreciate […]
A snapshop of Dave’s life as an indie developer.
This is what work looks like for an indie game developer. The postman said, "Nice office setup ya' got here!"