Search found 8 matches
- Thu Aug 20, 2009 2:28 pm
- Forum: Hemisphere Meta
- Topic: Absorbtion visual enhancements?
- Replies: 6
- Views: 11636
Re: Absorbtion visual enhancements?
adding rotation to the mix sounds more complex, but also quite awesome! maybe just for later levels (like multi "sun" levels) or a advanced mode if there was some form of drag involved you could "curve" your trajectories by adding the right amounts of spin and maybe getting some ...
- Thu Aug 20, 2009 2:15 pm
- Forum: Hemisphere Meta
- Topic: Multiplayer!
- Replies: 14
- Views: 80478
Re: Multiplayer!
nice ideas! i got another one, how bout, there would be players playing as "The Mote" and others are other organisms like attactors, repulsors or biophobes it could even be that when one "Mote" player sees a biophobe player, that Biophobe player sees the other player as a Repulso...
- Thu Aug 20, 2009 2:08 pm
- Forum: Hemisphere Meta
- Topic: Soundtrack Album
- Replies: 2
- Views: 6986
Re: Soundtrack Album
cool, ill stay tuned Maybe its a idea to inform at 2dboy how they did that with the soundtrack of World of Goo, They got it out pretty fast Though most stuff was just copypasted into the album, from what i've seen osmos contains more like snipets of music and sounds, and they get dynamicly mixed tog...
- Thu Aug 20, 2009 2:02 pm
- Forum: Hemisphere Meta
- Topic: is this comming to (handheld)consoles anytime in the future?
- Replies: 5
- Views: 11111
Re: is this comming to (handheld)consoles anytime in the future?
true, but it would also increase popularity, wich in turn can lead to extra sales and money to make beter/more games with also it would greatly expand the fan/userbase. and thats something every new indie studio can use right? ;) btw, one platform i forgot would be the Google Android system maybe be...
- Tue Aug 18, 2009 4:24 pm
- Forum: Hemisphere Meta
- Topic: is this comming to (handheld)consoles anytime in the future?
- Replies: 5
- Views: 11111
is this comming to (handheld)consoles anytime in the future?
i just got the game and im somewhere halfway. though i would like to see this game, after the mac/linux versions are done, to be ported to the consoles, to name a few options: PlayStationNetwork XboxMarketplace WiiShoppingChannel PlaystationPortable NintendoDSi Ipod Iphone Google Android (killer app...
- Tue Aug 18, 2009 4:09 pm
- Forum: Hemisphere Meta
- Topic: Absorbtion visual enhancements?
- Replies: 6
- Views: 11636
Re: Absorbtion visual enhancements?
nice idea! it could indeed use some particle system inside the player's mote, swirling, and maybe even reacting to physics like bouncing against a wall, or being absorbed! Another idea i just thought of would be that when there is a absorption above a certain size ratio there would be tiny one time ...
- Tue Aug 18, 2009 3:52 pm
- Forum: Hemisphere Meta
- Topic: Soundtrack Album
- Replies: 2
- Views: 6986
Soundtrack Album
Since osmos has such a amazing soundtrack, Would it be possible for you (hemisphere studios) to release the music of osmos in a album online? Preferably like they did at 2dBoy from World of Goo by just putting it on the site as a freebie. Though it could ofcourse also be just for the buyers of the g...
- Tue Aug 18, 2009 3:43 pm
- Forum: Hemisphere Meta
- Topic: Multiplayer!
- Replies: 14
- Views: 80478
Re: Multiplayer!
i second that one, i already picture 2 different gamemodes, one would be to have a huge playing field with both normal motes and 2 (or 16 :o ) players scattered around the corners, so at first it's like single player, but eventually, the one who grows the quickest can be the winner (unless he spends...