Freezing in Ubuntu Lucid
Posted: Mon May 24, 2010 11:03 am
For me, Osmos (Linux version) may randomly (fairly often) freeze, after just a few minutes of playing.
Running on Nvidia GTS8800 with proprietary driver, Ubuntu Lucid under KWin4 (if that makes any difference).
I've tried running nosound, which doesn't help. No output is issued at the crash, I've also GDB:ed which simply shows a single thread (under nosound, otherwise openal also has a thread), with contents;
Running "finish" a couple of times, the stack is pop:ed as far as 0x0808196f (frame 4), although without debug-info, I won't be able to produce much more info, I'm afraid.
If someone wants to send me the corresponding -dbg from the build, or like me to perform other test, I'd gladly give it a try to nail it down.
Running on Nvidia GTS8800 with proprietary driver, Ubuntu Lucid under KWin4 (if that makes any difference).
I've tried running nosound, which doesn't help. No output is issued at the crash, I've also GDB:ed which simply shows a single thread (under nosound, otherwise openal also has a thread), with contents;
Code: Select all
(gdb) bt
#0 0xb7844430 in __kernel_vsyscall ()
#1 0xb72ee6d6 in gettimeofday () at ../sysdeps/unix/syscall-template.S:82
#2 0x0809a2d1 in ?? ()
#3 0x0809a307 in ?? ()
#4 0x0808196f in ?? ()
#5 0xb727bbd6 in __libc_start_main (main=0x8080fbb, argc=2, ubp_av=0xbffe0b94, init=0x809e150, fini=0x809e140, rtld_fini=0xb78530c0 <_dl_fini>, stack_end=0xbffe0b8c)
at libc-start.c:226
#6 0x0804c211 in ?? ()
Running "finish" a couple of times, the stack is pop:ed as far as 0x0808196f (frame 4), although without debug-info, I won't be able to produce much more info, I'm afraid.
If someone wants to send me the corresponding -dbg from the build, or like me to perform other test, I'd gladly give it a try to nail it down.