Game suggestion - mote's gravity
Posted: Fri Oct 08, 2010 1:08 pm
First of all, let me say that Osmos is a very well made game! Really awesome! 
I have a small suggestion for rendering the behavior of the motes more "realistic" and "intriguing".
Now it seems that every mote that is not an "attractor" has inertial mass, but no gravitational mass. That is, when you become huge enough - in the "Solar" level, for example - you don't exert any attraction force on the other motes and on the attractors. It would be nice if you - and the other motes - could have some "attraction" property. I imagine that it would do the program much more complicated (and CPU hungry)
, but the playing experience would be quite interesting.
Ciao,
Nem

I have a small suggestion for rendering the behavior of the motes more "realistic" and "intriguing".
Now it seems that every mote that is not an "attractor" has inertial mass, but no gravitational mass. That is, when you become huge enough - in the "Solar" level, for example - you don't exert any attraction force on the other motes and on the attractors. It would be nice if you - and the other motes - could have some "attraction" property. I imagine that it would do the program much more complicated (and CPU hungry)

Ciao,
Nem