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Osmos for iPad, coming July 8th

We’ve been working on this one for quite some time (over six months, actually) and are excited to announce the upcoming release of the iPad version of Osmos!

As I mentioned in a previous post, we learned a lot from the development – and feedback! – from the PC/Mac/Linux versions of Osmos, and have reworked the “i” Versions from the ground up: new game structure, sweet multitouch controls, more levels, difficulty curve smoothed out, new menus, everything tweaked for the screen size and processing power of the device, etc. We’re very happy with the results, and friends who are familiar with the game are saying this may be the “definitive version” of Osmos!

Here’s the original Osmos trailer, which is still totally relevant to the new version (it contains all the levels seen in the video)

And here’s a little hands-on sneak-peak of Osmos HD on the iPad

The iPhone version will come roughly a month after the iPad version, but the latter was so strong we decided to focus on it first. So for those of you with an iPad, mark July 8th on your gaming calender. We think you’ll be pleased!

11 Comments on “Osmos for iPad, coming July 8th”

  1. #1 Osmos on the iPad - July 8th | Microscopics
    on Jun 29th, 2010 at 5:16 am

    [...] Games have just posted video of Osmos running on the iPad, and it looks great, very smooth. It almost looks like it’s why the iPad [...]

  2. #2 Osmos – Zellbiologie mal ganz simpel und unterhaltsam « LifeScientology – Ein Blog mit Bio-Chemie
    on Jun 29th, 2010 at 8:19 am

    [...] Windows-Nutzer, aber seit einiger Zeit gibts Osmos auch für Linux und Mac, sowie bald auch für iPad und iPhone. Da helf ich gerne beim Marketing mit [...]

  3. #3 YG
    on Jun 29th, 2010 at 8:30 am

    Looks hot!

  4. #4 Game Retail Store » Osmos Releasing For iPad, iPhone
    on Jun 29th, 2010 at 3:10 pm

    [...] PC title Osmos, which took home the 2009 Independent Game Festival’s Vision Award, will soon see a release on iOS devices, first on the iPad on July 8th, then on iPhone/iPod Touch around a month [...]

  5. #5 Olivier
    on Jun 30th, 2010 at 5:08 am

    iPad/iphone version
    Will the app be a universal one (for iPad at launch, and for iPad AND iPhone a month later)?
    Given your policy of pay once, play on win/mac/linux, I’d tend to say yes, but could I have your opinion?

  6. #6 Tibault
    on Jun 30th, 2010 at 8:06 am

    Will any of the improvements be ported back to the desktop versions?

  7. #7 Erik
    on Jul 2nd, 2010 at 1:33 pm

    It looks so good guys, wanna play it now!!!

  8. #8 eddybox
    on Jul 2nd, 2010 at 9:46 pm

    Thanks everyone! :)

    @Olivier: we’re planning on having them separate for a number of reasons: different assets/download size, lots of other small differences… and market of course. I’ll explain in more detail soon.

    @Tibault: Possibly, though PC gamers don’t always want the same thing as iP* (iPad/iPhone/iPod Touch) gamers do. In any case we’re waiting to see the reaction to the new version first.

  9. #9 Colin
    on Jul 3rd, 2010 at 8:17 am

    I have had an iPad for a week now and this is one game i’ve been looking forward to. Any word on the cost?

  10. #10 Liam Dawe
    on Jul 6th, 2010 at 9:36 am

    Honestly i think i prefer the look of the new version for the iPad, the menu screen looks easier to use and being able to pick like that just seems nicer, maybe give us the option to use both…can’t be much work. (PC).

  11. #11 Colin
    on Jul 7th, 2010 at 2:16 pm

    It’s available now, love it, thanks!

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