Karmaka Print and Play

Posted by on Aug 28, 2015 in Karmaka | 2 Comments
Karmaka Print and Play

This is a BIG moment in Karmaka’s development: we’re releasing a free Print and Play (PnP) of the game! You can download it from this page. For those unfamiliar with the PnP concept, it’s analogous to the free demo of a video-game. Download the files to your computer, print up the various components (cards, rules, […]

Quick Reference Cards

Posted by on Aug 28, 2015 in Karmaka | No Comments
Quick Reference Cards

We’re *this close* to releasing a Karmaka print and play! One thing we just finished creating is a two-sided quick reference card – a handy rules summary for each player: The graphic design style for these cards is based on the look Scott has created for Karmaka’s rules – coming soon!

The NEW Karmic Ladder

Posted by on Aug 13, 2015 in Karmaka | No Comments
The NEW Karmic Ladder

Here’s another sweet art update for y’all: the NEW “Karmic Ladder”, by Lane Brown. We had revealed the original Ladder by Marco in the Spring, but over the course of play-testing we’d gotten a not-insignificant amount of feedback saying the Ladder’s “woodcut” style didn’t quite fit the rest of the game’s art style. We had […]

Karmaka Graphic Design Update

Posted by on Jul 3, 2015 in Karmaka | One Comment
Karmaka Graphic Design Update

One of the things we’ve focused on over the last month has been the graphic design of the cards for Karmaka. It’s primarily a card game, and we really want the cards to look their best! So we worked on them with a graphic designer, Scott Nicely, and have something we’re really happy with at […]

Box Art!

Posted by on Jun 30, 2015 in Karmaka | No Comments
Box Art!

Hey everyone, here’s a short and sweet post to show the box art Marco has done for Karmaka! We’re really happy with it! What do you think?

Karmaka Theme and Zen Kōans

Posted by on Apr 13, 2015 in Karmaka | 7 Comments
Karmaka Theme and Zen Kōans

Our game Karmaka has, from the beginning, been themed on the concept of Karma. This has driven the design of the game’s mechanics, as we’ve tried to capture and reflect the concept of “Karmic Justice” and the whole “what goes around comes around” concept. It has also driven the game’s multiple-lives structure, working your way […]

How to Play Karmaka

Posted by on Mar 31, 2015 in Karmaka | 2 Comments

In part 1 of this series we explained the goal and overall game structure of Karmaka, and presented the Karmic Ladder. In part 2 we presented the cards, including the three card colors, their point values, and their abilities. Here, in part 3, we’re going to put it all together and explain how the game […]

Terminal City and Proto-Alley

Posted by on Mar 24, 2015 in Karmaka | One Comment
Terminal City and Proto-Alley

Dave and I attended the Terminal City tabletop convention (TCTC) in Vancouver last weekend to show our game Karmaka. TCTC dedicates a section of the convention to something they call “Proto-Alley”, an area where designers can show their games-in-development to folks looking to try out cool, new games before the rest of the World has […]

The Cards of Karmaka

Posted by on Mar 11, 2015 in Karmaka | No Comments

Welcome to part 2/3 of “How Karmaka Works.” Last time we described the Karmic Ladder and the overall structure of the game. Today we’ll dive into the cards themselves, which make up the meat of the game. Each card has a color, a point value, a name, and an ability.  Examples below: There are three card […]

Karmaka and the Karmic Ladder

Posted by on Mar 9, 2015 in Karmaka | No Comments
Karmaka and the Karmic Ladder

This is the first in a series of three short posts that delve into the mechanics of our upcoming card game, Karmaka. The game has some unique and juicy mechanics that strongly reflect its karmic “what goes around comes around” theme, and we’re excited to start sharing them with you. Today we’ll start with the […]

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