Another exciting announcement folks: along with Braid, Machinarium, Cortex Command and Revenge of the Titans, Osmos is part of the sequel to the Humble Indie Bundle! There are a ton of amazing things about this bundle (pay what you want, supporting charity, etc. etc.), but the best – and most entertaining – way to get […]
Thank you Osmos fans. The 66% off sale returned Osmos for iPhone to the top 10 list. And of course, we’d like to keep it there! Pricing on the App Store is a regularly debated topic. Many people say to us “If you can charge 1/3 the price and sell ten times the copies, why […]
Has it only been four seasons since last GDC? Hard to believe – it seems like so much has happened since then! Anyways, we’re taking off for San Francisco tomorrow. Andy and I will be giving a talk on Wednesday about Osmos and game design minimalism. (We’ll post the slides after GDC.) Besides that, just […]
Some more festival excitement: Osmos has been selected as an IndieCade finalist! “The finalist games are the heart and soul of the IndieCade 2009 Festival. More than two-dozen finalist games are available for gameplay and, whenever possible, gamemakers will be nearby to discuss and demonstrate their innovative games.” And if you’re looking for the complete […]
Head on over to the Microscopics blog (by Mat Jarvis, aka Gas, aka High Skies) for a chance to win one of three free copies of Osmos. It’s as easy as leaving a comment. And while you’re there, enjoy the beautiful sights and sounds on his blog and albums. Some of his wonderful ambient electronica […]
IndieCade presented six games selected as part of a mini-festival within the SIGGRAPH 2009 Sandbox in New Orleans. Our very own Andy Nealen was there to hype the game!