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Re: Osmos Demo Support

Posted: Wed Nov 04, 2009 8:03 am
by eauque
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Log opened on Tue Nov 03 10:35:30 2009
Commandline: s:\program files\steam\steamapps\common\osmos demo\OsmosDemo.exe
Preinitializing game
Localization: using language "en"
Localization: loaded Osmos-en.loc
using sound
showing splash
not using cloud
Creating window...
PC running with 1 monitors
Current res of primary display: 1920 x 1200
Attempting fullscreen mode
Using fullscreen mode: 1920 x 1200, 32 bpp
Initializing GLRenderDevice...
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Log opened on Tue Nov 03 10:35:51 2009
Commandline: s:\program files\steam\steamapps\common\osmos demo\OsmosDemo.exe
Preinitializing game
Localization: using language "en"
Localization: loaded Osmos-en.loc
using sound
showing splash
not using cloud
Creating window...
Using windowed mode: 1862 x 1086, 32 bpp
Initializing GLRenderDevice...
----------------------------------------------------------------------------------------------------
Log opened on Tue Nov 03 11:00:10 2009
Commandline: S:\Program Files\Steam\SteamApps\common\osmos demo\OsmosDemo.exe
Preinitializing game
Localization: using language "en"
Localization: loaded Osmos-en.loc
using sound
showing splash
not using cloud
Creating window...
Using windowed mode: 1862 x 1086, 32 bpp
Initializing GLRenderDevice...
----------------------------------------------------------------------------------------------------
Log opened on Tue Nov 03 11:04:26 2009
Commandline: s:\program files\steam\steamapps\common\osmos demo\OsmosDemo.exe
Preinitializing game
Localization: using language "en"
Localization: loaded Osmos-en.loc
using sound
showing splash
not using cloud
Creating window...
Using windowed mode: 1862 x 1086, 32 bpp
Initializing GLRenderDevice...
----------------------------------------------------------------------------------------------------
Log opened on Tue Nov 03 11:07:29 2009
Commandline: S:\Program Files\OsmosDemo\OsmosDemo.exe
Preinitializing game
Localization: using language "en"
Localization: loaded Osmos-en.loc
using sound
showing splash
Creating window...
PC running with 1 monitors
Current res of primary display: 1920 x 1200
Attempting fullscreen mode
Using fullscreen mode: 1920 x 1200, 32 bpp
Initializing GLRenderDevice...
----------------------------------------------------------------------------------------------------
Log opened on Tue Nov 03 15:05:44 2009
Commandline: S:\Program Files\OsmosDemo\OsmosDemo.exe
Preinitializing game
Localization: using language "en"
Localization: loaded Osmos-en.loc
using sound
showing splash
Creating window...
Using windowed mode: 1862 x 1086, 32 bpp
Initializing GLRenderDevice...

Re: Osmos Demo Support

Posted: Wed Nov 04, 2009 8:10 am
by eddybox
hi eauque,

well, it looks like a render device problem, eh? ;-)
first thing to do is update your graphics drivers to the latest version. please try that and let us know.

thanks,
eddy

Re: Osmos Demo Support

Posted: Wed Nov 04, 2009 10:53 am
by eauque
I had the latest driver for this card.

I installed the drivers available from OmegaDrivers and I can now play the game.
Gotta love tweakers who spend time to make alternative drivers. :D
I found some posts from other folks seeing the same type of issue (different games). So odd that the drivers from ATI effectively broke OpenGL. :shock:

Wishing there were more levels in the preview! Gonna have to save up some money to buy the game.

Thank you! :D

Re: Osmos Demo Support

Posted: Wed Nov 04, 2009 11:35 pm
by eddybox
awesome eauque! glad to hear you found some drivers that did the trick.
thanks for letting us know. :)
eddy

Re: Osmos Demo Support

Posted: Sun Jan 10, 2010 8:37 pm
by greyfoxzero
I am having trouble with a netbook running the Osmos demo. My netbook with an intel atom and the intel gma 950 goes to a gray screen at launch. I have an old laptop with a geforce 4 with only 16mb of video ram that actually runs the game pretty good which makes me even more surprised. Any help with this issue?

Re: Osmos Demo Support

Posted: Mon Jan 11, 2010 6:26 am
by Meal Worms
Hi greyfoxzero,

Have you tried running Osmos in D3D mode instead, as described on the Osmos FAQ?

Thanks,
Dave