EPIC GAME! - THANK YOU SO MUCH!
EPIC GAME! - THANK YOU SO MUCH!
The game is so fun....I love it...so relaxing...congrats guys.
- Meal Worms
- Posts: 624
- Joined: Wed Apr 22, 2009 12:22 pm
- Location: Toronto, Ontario, Canada
- Contact:
Re: EPIC GAME! - THANK YOU SO MUCH!
haha, glad you're loving it Swift!! Spread the good word about Osmos!
Happy Osmoting,
Dave

Happy Osmoting,
Dave
Re: EPIC GAME! - THANK YOU SO MUCH!
I did! I told my friend about it, and he bought it off Steam also;
Great game...so relaxing...so much fun...and only 30MB...how odd...I still love it though. Thank you.
Great game...so relaxing...so much fun...and only 30MB...how odd...I still love it though. Thank you.

Re: EPIC GAME! - THANK YOU SO MUCH!
Oh good, I don't have to make a thread purely for complimenting the devs. I can just be absorbed into this one, ha ha.
Let me just say that the core mechanics are perfect, and this is now my favorite "eat to grow, avoid anything larger" type of game, overtaking "Jelly Blobs of Doom" as shown in my avatar. While Katamari Damacy also features exponential growth and is equal parts whimsical, tranquil and challenging, it's just not the same. The literal manifestation of the sum of all parts doesn't look quite as good as a larger version of the original body.
What's really mindblowing is how Osmos has a degree of forgiveness. In any other game of this genre, you're a goner the instant you brush up against a larger shape. Here, you're only "damaged" relative to your collision angle and speed. This mechanic can be used to the player's advantage (I like to call it Absorption Stealing), particularly in the Impasse levels. Bravo, gentlemen!
Let me just say that the core mechanics are perfect, and this is now my favorite "eat to grow, avoid anything larger" type of game, overtaking "Jelly Blobs of Doom" as shown in my avatar. While Katamari Damacy also features exponential growth and is equal parts whimsical, tranquil and challenging, it's just not the same. The literal manifestation of the sum of all parts doesn't look quite as good as a larger version of the original body.
What's really mindblowing is how Osmos has a degree of forgiveness. In any other game of this genre, you're a goner the instant you brush up against a larger shape. Here, you're only "damaged" relative to your collision angle and speed. This mechanic can be used to the player's advantage (I like to call it Absorption Stealing), particularly in the Impasse levels. Bravo, gentlemen!
Re: EPIC GAME! - THANK YOU SO MUCH!
Quite a hectic day.
Read the article on gametunnel, played the demo, bought the game.
It is awesome and works well with wine (glad to hear you are working on native version ^^). Thank you for this amazing experience.

It is awesome and works well with wine (glad to hear you are working on native version ^^). Thank you for this amazing experience.
- Meal Worms
- Posts: 624
- Joined: Wed Apr 22, 2009 12:22 pm
- Location: Toronto, Ontario, Canada
- Contact:
Re: EPIC GAME! - THANK YOU SO MUCH!
Thanks for all the warm feedback gang! It warms our hearts to hear people are enjoying the game.
Spread the good word about Osmos!
Happy Osmoting,
Dave
Spread the good word about Osmos!

Happy Osmoting,
Dave
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