Meal Worms wrote:Something else you may want to try is running the game using D3D instead of OpenGL -- see
this Osmos FAQ topic for details.
Hi Dave,
OK, I tried using Direct3D as you said. I still had no cursor, although if I moved the mouse quickly it looked like it was flickering in the background somehow, which it didn't do with OpenGL. Also when I closed the game a dark rectangle was briefly displayed as if it had been behind the game all along, and it had trails that I'm guessing were where I'd been moving the mouse on the menu. It disappeared a split second after it became visible.
So I logged on as Administrator instead and reinstalled the game (without uninstalling first), and then ran the game and the cursor appeared!
So I logged back on as me ("Standard User" level) and the cursor was gone again! So I'm guessing there's something it's doing at runtime that isn't allowed when not running as admin... 8-S
Although I just did another test, and if I run Osmos from the start menu but right click and choose "Run as Administrator" then I still don't get a cursor!
And now I just noticed something else! If I Alt+Tab while Osmos is running, the task bar draws over the top of the Osmos window, and the Osmos cursor reappears! But if I click back on Osmos to bring it to the front it disappears again! So it definitely seems like that cursor has attached itself to the wrong window, or the drawing plane, or something like that!