Osmos running under root averages 60 FPS. Osmos running under my normal user averages five seconds per frame judging by the time it takes the Hemisphere logo to fade in. I start the game using startx -- :1 and a custom .xinitrc (below).
Hardware:
Radeon x300
AMD Athlon 1.8 GHz
1.5 GB ram
Software
Ubuntu 10.04
X and Radeon drivers from xorg-edgers (https://launchpad.net/~xorg-edgers/+archive/ppa)
My .xinitrc is the same for both accounts:
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#!/bin/bash
xmodmap ~/.config/Xmodmap &
xset m 4 8 &
xrandr -s 800x600
exec Osmos
Osmos logs
root
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Log opened on Tue Dec 21 11:21:57 2010
Commandline: ./Osmos.bin32
Preinitializing game: HEMI version 1.6.0 1314
Localization: using language "en"
Localization: loaded Osmos-en.loc
Arch: AMD Athlon(tm) 64 Processor 2800+
OS: Linux 2.6.32-25-generic (#45-Ubuntu SMP Sat Oct 16 19:48:22 UTC 2010)
Using sound
Showing splash
xmodmap: unable to open file '/root/Xmodmap' for reading
xmodmap: 1 error encountered, aborting.
Using fullscreen mode: 800 x 600
Not using vsync
Initializing GLRenderDevice...
OpenGL version: 2.1 Mesa 7.10-devel
Initializing game
Initializing GLRenderer...
Loading textures
Loading fonts
Backed up stats to Stats/Backup/Osmos_0004.sta
Initializing SoundSystem...
Initializing OpenAL
Getting OpenAL device list
Found 4 devices:
Device 0: PulseAudio Software (3: OPENAL DEFAULT)
Device 1: ALSA Software
Device 2: OSS Software (2: OSMOS DEFAULT)
Device 3: PortAudio Software
Pass 1: no valid device was specified (-1)
Pass 2: attempting device 2: "OSS Software"...
Failed to open device
Pass 3: attempting device 0: "PulseAudio Software"...
Failed to open device
WARNING: Failed to initialize OpenAL
App exiting -- bye!
Writing config to Config.cfg
Log closed on Tue Dec 21 11:22:06 2010
normal user
Code: Select all
Log opened on Tue Dec 21 11:17:04 2010
Commandline: ./Osmos.bin32
Preinitializing game: HEMI version 1.6.0 1314
Localization: using language "en"
Localization: loaded Osmos-en.loc
Arch: AMD Athlon(tm) 64 Processor 2800+
OS: Linux 2.6.32-25-generic (#45-Ubuntu SMP Sat Oct 16 19:48:22 UTC 2010)
Using sound
Showing splash
Using fullscreen mode: 800 x 600
Not using vsync
Initializing GLRenderDevice...
OpenGL version: 2.1 Mesa 7.10-devel
Initializing game
Initializing GLRenderer...
Loading textures
Loading fonts
Initializing SoundSystem...
Initializing OpenAL
Getting OpenAL device list
Found 4 devices:
Device 0: PulseAudio Software (3: OPENAL DEFAULT)
Device 1: ALSA Software
Device 2: OSS Software (2: OSMOS DEFAULT)
Device 3: PortAudio Software
Pass 1: no valid device was specified (-1)
Pass 2: attempting device 2: "OSS Software"...
Failed to open device
Pass 3: attempting device 0: "PulseAudio Software"...
Creating OpenAL context
Opened device "PulseAudio Software"
Device supports maximum 256 sources
Streaming music
Loading pre-splash sounds
Loading post-splash sounds