Oh. Hello.
You people making commercial games or free ones?
Or in other words: will Osmos be free?
Other than that, sweet demo there. Inspired me to pick up a game experiment thing that I started a while ago and let sort of fade away some time later. It's got red triangle-shaped zombies in it.
Except I haven't exactly picked it up yet.
But I intend to.
Maybe.
Shut up.
The monies
The monies
Aah, good question that. Free sounds beautiful!
But if it is going to be commercial, could you please give any ball-park figure of the price perhaps?
Love the game, by the way. Absolutely. Adore. It. Thanks for providing the experience...


- eddybox
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Re: The monies
It *is* a good question. <looks around.> well, here goes...
at first, osmos was going to be free. (i mainly make games for the love of it.) but at one point it got "good enough" and i/we had put enough work into it that it started seeming like "hey, maybe we can start a game company on this!" so, the hope is that we can sell it for a reasonable price, and get the ball rolling. we do have a few ideas waiting in the wings...
so the question is: what's a reasonable price? the answer: i'm not sure yet. we're still figuring out the bizz side of things. but i'll let you know once we do!
cheers,
eddy
and thanks a lot for the positive feedback - it definitely helps our morale to keep things going!
at first, osmos was going to be free. (i mainly make games for the love of it.) but at one point it got "good enough" and i/we had put enough work into it that it started seeming like "hey, maybe we can start a game company on this!" so, the hope is that we can sell it for a reasonable price, and get the ball rolling. we do have a few ideas waiting in the wings...
so the question is: what's a reasonable price? the answer: i'm not sure yet. we're still figuring out the bizz side of things. but i'll let you know once we do!
cheers,
eddy
and thanks a lot for the positive feedback - it definitely helps our morale to keep things going!
Re: The monies
I'll buy one.
And that's coming from a lifelong (but gradually reforming) software pirate.
And that's coming from a lifelong (but gradually reforming) software pirate.
Re: The monies
A reasonable price would be between 10 and 20$, because the game is really well done. The demo has a low longevity, so if the game has a similar longevity 10$ would be a right choice. But that's yours! 

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Re: The monies
Many indie companies are pushing games, which are then ranged from $15 - $20 normally. This also depends on whether it is purely download only, or you look to make a CD (perhaps a CD with 3 of your games on it, who knows, what you could plan) 

Re: The monies
If you write all the zones yourselves, with just enough repetition so players still miss a feature, but are happy to move on, order the levels well (or better, as tree-order them, as you appear to be doing), and total up 10 hours of play, that's $20 well spent on a download. It's hard to tell from the demo, but the chaotic nature of the game may give it some replayability - it which case 5-6 hours may suffice for the first playthrough.
If you'd rather go the pay of user-generated content, please do something to filter out all the me-too dross. I wouldn't compare Osmos to the over-hyped Spore, but it's a good example of lots of pretty user-generated content... that does nothing for gameplay. The best filter for dross is to make it harder to make content (but powerful).
If you'd rather go the pay of user-generated content, please do something to filter out all the me-too dross. I wouldn't compare Osmos to the over-hyped Spore, but it's a good example of lots of pretty user-generated content... that does nothing for gameplay. The best filter for dross is to make it harder to make content (but powerful).
- Meal Worms
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Re: The monies
Eddy has just posted on price to the Hemisphere Games blog:
http://www.hemispheregames.com/2009/08/new-trailer-interview-and-the-price/
Dave
http://www.hemispheregames.com/2009/08/new-trailer-interview-and-the-price/
Dave
Re: The monies
Awesome!
Don't worry, even though $10 is a low price for such a great game, there will be MILLIONS of customers
Even very picky customers will be glad to have Osmos in their collection, so - don't worry
THANK YOU!
Don't worry, even though $10 is a low price for such a great game, there will be MILLIONS of customers

Even very picky customers will be glad to have Osmos in their collection, so - don't worry

THANK YOU!
Re: The monies
Got the day marked in my calendar already. So make that "MILLIONS plus one".
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