Is everybody who is having trouble with the sound running Windows 7 and 64 bit?
I'm also curious about the OpenAL version you're running -- maybe the latest OpenAL is buggy in Windows 7. Creative Labs has a program called ALCapsViewer (available
here) -- what version is it reporting for you guys?
Finally -- if all else fails and we have to declare Osmos sound under Windows7 x64 buggy, the worst-case scenario is that you can start the game without sound by specifying 'nosound' on the command line when launching the game. To do this, right click on the launch shortcut, go to 'Properties' and change the 'Target' of the short cut by adding the word nosound after the executable. If you're running a Steam version of the game, you can also do this through the Steam client by right-clicking on Osmos in the 'My Games' tab, selecting 'Properties' then 'Set Launch Options' and add the word nosound.
Thanks all!
Dave