Confessions of an Indie Game Developer

Posted by on Dec 22, 2009 in Love, Osmos | One Comment

As you may already know, we released the Mac port of Osmos a little over a week ago, which was done by our good friend, Aaron Barksy. Aaron makes a damn fine homebrew, is an intrepid outdoor adventurer, and — as it turns out — is an awesome and dedicated developer to boot. Little did […]

Mac Osmos Release

Posted by on Dec 10, 2009 in Osmos | 9 Comments
Mac Osmos Release

We’re excited to announce that the Mac version of Osmos is now available! Our Mac-guru (and fine backcountry skiier), Mr Aaron Barsky has done a bang-up job on the port, and it’s been running smoothly on a wide variety of machines. Our “official” minimum requirements for the port are: Mac OS X 10.4 or newer, […]

VGA Nomination (and voting): Best Independent Game

Posted by on Nov 22, 2009 in Love, Osmos | No Comments

Dear Motes, It has been an unbelievable year. The amount of recognition Osmos has received over the past six months is blowing our minds. Here’s the latest: Osmos has been nominated for “best independent game” in Spike’s annual video game awards, alongside ThatGameCompany’s Flower, Twisted Pixel’s ‘Splosion Man, and RedLynx’s Trials HD. Incredible. It is […]

Mac Osmos

Posted by on Nov 20, 2009 in Osmos | 13 Comments

The wait is nearly over for all you Mac users. (And there are a lot of you…) Aaron just handed us the first version of Osmos for Mac, and it is sweet, buttery smooth, and oh so tasty. We still need to beta test of course, but that shouldn’t take more than a couple of […]

We <3 IndieCade

Posted by on Oct 11, 2009 in Love, Osmos | No Comments
We <3 IndieCade

Last weekend was the festival and conference known as IndieCade. In previous years it piggybacked on top of a few other shows, including Siggraph and E3; but this was IndieCade’s first ever standalone festival. And what an amazing time it was. The location, a beautiful pocket around a hotel in Culver City, was warm and […]

Thanks… and Interviews

Posted by on Sep 23, 2009 in Game Design, Love, Osmos | No Comments

Well, it’s been just over a month since we released Osmos, and what a ride it’s been so far! We just want to take a moment to thank everyone who’s gotten (and hopefully enjoyed!) the game, and in particular those who have helped spread the word — by mouth, email and blogs. We really appreciate […]

Osmos gets glowing reviews from JayIsGames, A.V.Club, others…

Posted by on Sep 13, 2009 in Love, Osmos | No Comments

Another week and the glowing Osmos reviews continue to flood in. A sampling: 4.8/5 – “I believe I’ve run out of adjectives to describe this game. From start to end, it is a fluid mass of gaming goodness… I can say nothing better than go, go now and purchase this game. I think you’ll find […]

A PAXing we will go…

Posted by on Sep 1, 2009 in Love, Osmos | 3 Comments

Excitement is in the air as we prepare to converge on PAX! Dave, Andy and I will all be at our booth as part of the PAX 10, showing Osmos to friends, fans and press. In fact, this will be the first time that the three of us are in the same place at the […]

The reviews are in: Osmos is a 'Must Buy!'

Posted by on Aug 29, 2009 in Love, Osmos | No Comments

Lots of great Osmos reviews and coverage have been flooding in: “beyond doubt, a work of genius… a relaxing, meditative experience about going with the flow… very ethereal feel to the design… It all adds up to something otherworldly and just . . . incredible.”   –GameAndPlayer.net 8.5/10 – Editor’s Choice Award – “a beautiful, absorbing […]

Bytejacker Love

Posted by on Aug 20, 2009 in Love, Osmos | One Comment

We just watched the latest episode of Bytejacker and are stoked. These guys have been producing top-notch coverage and reviews on independant games for some time now, and they just gave Osmos the full treatment. Awesome. With their combination of video footage and voice-over, they’ve captured and presented the essence of Osmos amazingly well. Head […]

Load More