and… Release!

Posted by on Aug 18, 2009 in Osmos | 3 Comments

Dear Motes, It is with great pleasure and excitement that we announce our first official release! Osmos is hot off the presses, and available in three digitally gift-wrapped packages for you to choose from! Get your copy from Hemisphere, Steam or Direct2Drive. For those wondering where to buy from, how to download your copy, and […]

Presale is on. New demo available.

Posted by on Aug 14, 2009 in Osmos | 3 Comments

More excitement and news here at Hemisphere! We just updated our Osmos page. Head on over to preorder the game for only 9$, and download the hot-off-the-presses new demo. For those who preorder, the full release will drop in your lap (well, your email inbox) in roughly… 3 days and 22 hours. Also, for those […]

New Trailer, Interview, and the Price!

Posted by on Aug 6, 2009 in Love, Osmos | 6 Comments

Greetings dear Motes, It is with great excitement that we begin unveiling some of the goodies we’ve been preparing for your ambient gaming pleasure. First, we just released the new trailer for Osmos. Check it out: Next, the price. 10 dollars. “But that’s too low, Hemisphere guys” you may say, “you’re crazy!” And you may […]

The PAX 10, and… release!

Posted by on Jul 21, 2009 in Love, Osmos | No Comments

Two exciting pieces of news for us: Osmos has been selected as one of the PAX 10! Along with a number of others that should look more or less familiar to indie game fans. Our dev team will be gathering in Seattle for the event! Perfect timing too: since PAX will take place just two […]

Osmos Mailing List (or, "just the facts ma'am")

Posted by on Apr 23, 2009 in Osmos, Site Maintenance | 9 Comments

For those of you who would like to get updates on Osmos game releases, (and not necessarily all the news and whims of this blog,) we now have a mailing list. Click here to setup a subscription.

We’re not worthy!

Posted by on Apr 12, 2009 in IGF, Love, Osmos | 2 Comments

… but thanks Game Tunnel! We agree that it’s too bad you don’t have 30,000 dollars to give us, but we’ll take the pat on the back. ;-) You too PixelSocks. And thanks for the very thoughtful writeup/analysis.

After the Rush

Posted by on Mar 30, 2009 in IGF, Love, Osmos | One Comment
After the Rush

The IGF and GDC have come and gone in a giddy and exhausting flash. What a week! While none of the three initial IGF nominations for Osmos came through, our “late horse” — the Direct2Drive Vision Award, whose finalists were announced less than a week before the awards ceremony — came in! We’re really honoured […]

IGF Countdown

Posted by on Mar 19, 2009 in IGF, Osmos | 2 Comments

We’ve been buried and busy for a while now prepping for the IGF, and now it’s only a few days away. Time to come up for some sweet, sweet air. Andy and I will arrive in San Francisco on Saturday night, enjoy a little r&r, and get ready for an exciting few days in indie-gaming-wonderland. […]

A little bit of media…

Posted by on Jan 15, 2009 in Love, Osmos | 6 Comments

Osmos has been getting some media attention. Amazing what a few IGF nominations can do! First, and most exciting, a gamasutra interview with Eric Caoili. It’s also incredibly interesting for us to see what people — whom we have never met — are saying about the game. I mean, if you can’t trust completely anonymous […]

IGF finalists announced

Posted by on Jan 8, 2009 in IGF, Osmos | One Comment

We’re all still in a state of shock. Osmos has been chosen as an IGF finalist in three categories! Seumas McNally Grand Prize Excellence in Design Technical Excellence Wow. Needless to say, we’re excited! It’s a real honour to be in the company of some great games and creators. I had already tried and really […]

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