Awesome new album from High Skies, free for Hemisphere customers

Posted by on Jan 23, 2010 in Love, Music, Osmos | 6 Comments

Mat Jarvis just released an awesome new mini-album – Sounds of Earth – under his High Skies moniker; and he’s generously allowed us to distribute it free for the next while to people who purchase Osmos from us. (New and existing customers, just visit your game download page.) If you enjoy the music in Osmos, […]

Osmos PC Version 1.6.0 Released

Posted by on Jan 5, 2010 in Osmos | One Comment

The new version includes translations into four languages (French, German, Spanish and Italian), a decrease in the extreme difficulty of a few late leves, D3D support, sound engine improvements, and more. You can see all the details here.

Pretty good year

Posted by on Jan 2, 2010 in Love, Osmos | One Comment

For Hemisphere Games – and for me – 2009 was a whirlwind year. New Years’ day found me skiing and relaxing with good friends in Revelstoke, British Columbia. Osmos still lay in the hands of the IGF judges, quietly unknown to the world beyond a few friends and some very thorough IGF followers. I had […]

Happy Holidays!

Posted by on Dec 24, 2009 in Love | No Comments

Dear Motes, May the season bring you peace, joy, and piles of indie gaming bliss. — Your (slightly cheesy) friends at Hemisphere Games.

Confessions of an Indie Game Developer

Posted by on Dec 22, 2009 in Love, Osmos | One Comment

As you may already know, we released the Mac port of Osmos a little over a week ago, which was done by our good friend, Aaron Barksy. Aaron makes a damn fine homebrew, is an intrepid outdoor adventurer, and — as it turns out — is an awesome and dedicated developer to boot. Little did […]

Mac Osmos Release

Posted by on Dec 10, 2009 in Osmos | 9 Comments
Mac Osmos Release

We’re excited to announce that the Mac version of Osmos is now available! Our Mac-guru (and fine backcountry skiier), Mr Aaron Barsky has done a bang-up job on the port, and it’s been running smoothly on a wide variety of machines. Our “official” minimum requirements for the port are: Mac OS X 10.4 or newer, […]

Ambient Times: Fall Harvest

Posted by on Nov 23, 2009 in Zen/Ambient Gaming | No Comments

Things may have seemed quiet of late on the Hemisphere blog, but we’ve been busy behind the scenes. The Mac port is nearing release, Dave got married(!), I was on the road for several weeks, and we’re almost finished another “secret port”. (More details on that soon.) In that time my ambient gaming inbox has […]

VGA Nomination (and voting): Best Independent Game

Posted by on Nov 22, 2009 in Love, Osmos | No Comments

Dear Motes, It has been an unbelievable year. The amount of recognition Osmos has received over the past six months is blowing our minds. Here’s the latest: Osmos has been nominated for “best independent game” in Spike’s annual video game awards, alongside ThatGameCompany’s Flower, Twisted Pixel’s ‘Splosion Man, and RedLynx’s Trials HD. Incredible. It is […]

Mac Osmos

Posted by on Nov 20, 2009 in Osmos | 13 Comments

The wait is nearly over for all you Mac users. (And there are a lot of you…) Aaron just handed us the first version of Osmos for Mac, and it is sweet, buttery smooth, and oh so tasty. We still need to beta test of course, but that shouldn’t take more than a couple of […]

We <3 IndieCade

Posted by on Oct 11, 2009 in Love, Osmos | No Comments
We <3 IndieCade

Last weekend was the festival and conference known as IndieCade. In previous years it piggybacked on top of a few other shows, including Siggraph and E3; but this was IndieCade’s first ever standalone festival. And what an amazing time it was. The location, a beautiful pocket around a hotel in Culver City, was warm and […]

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