IndieCade Festival and Selection

Posted by on Sep 24, 2009 in Uncategorized | One Comment

Some more festival excitement: Osmos has been selected as an IndieCade finalist! “The finalist games are the heart and soul of the IndieCade 2009 Festival. More than two-dozen finalist games are available for gameplay and, whenever possible, gamemakers will be nearby to discuss and demonstrate their innovative games.” And if you’re looking for the complete […]

Thanks… and Interviews

Posted by on Sep 23, 2009 in Game Design, Love, Osmos | No Comments

Well, it’s been just over a month since we released Osmos, and what a ride it’s been so far! We just want to take a moment to thank everyone who’s gotten (and hopefully enjoyed!) the game, and in particular those who have helped spread the word — by mouth, email and blogs. We really appreciate […]

A PAXing we will go…

Posted by on Sep 1, 2009 in Love, Osmos | 3 Comments

Excitement is in the air as we prepare to converge on PAX! Dave, Andy and I will all be at our booth as part of the PAX 10, showing Osmos to friends, fans and press. In fact, this will be the first time that the three of us are in the same place at the […]

Bytejacker Love

Posted by on Aug 20, 2009 in Love, Osmos | One Comment

We just watched the latest episode of Bytejacker and are stoked. These guys have been producing top-notch coverage and reviews on independant games for some time now, and they just gave Osmos the full treatment. Awesome. With their combination of video footage and voice-over, they’ve captured and presented the essence of Osmos amazingly well. Head […]

Free Copies of Osmos at Microscopics

Posted by on Aug 18, 2009 in Uncategorized | 3 Comments

Head on over to the Microscopics blog (by Mat Jarvis, aka Gas, aka High Skies) for a chance to win one of three free copies of Osmos. It’s as easy as leaving a comment. And while you’re there, enjoy the beautiful sights and sounds on his blog and albums. Some of his wonderful ambient electronica […]

and… Release!

Posted by on Aug 18, 2009 in Osmos | 3 Comments

Dear Motes, It is with great pleasure and excitement that we announce our first official release! Osmos is hot off the presses, and available in three digitally gift-wrapped packages for you to choose from! Get your copy from Hemisphere, Steam or Direct2Drive. For those wondering where to buy from, how to download your copy, and […]

Presale is on. New demo available.

Posted by on Aug 14, 2009 in Osmos | 3 Comments

More excitement and news here at Hemisphere! We just updated our Osmos page. Head on over to preorder the game for only 9$, and download the hot-off-the-presses new demo. For those who preorder, the full release will drop in your lap (well, your email inbox) in roughly… 3 days and 22 hours. Also, for those […]

New Trailer, Interview, and the Price!

Posted by on Aug 6, 2009 in Love, Osmos | 6 Comments

Greetings dear Motes, It is with great excitement that we begin unveiling some of the goodies we’ve been preparing for your ambient gaming pleasure. First, we just released the new trailer for Osmos. Check it out: Next, the price. 10 dollars. “But that’s too low, Hemisphere guys” you may say, “you’re crazy!” And you may […]

Ambient Times, Part 1

Posted by on Jul 24, 2009 in IGF, Zen/Ambient Gaming | 2 Comments

We’ve been developing Osmos for quite some time now, and — especially in these last few months — it’s been a very head-down, introspective process in many respects. This level of effort and focus has been intense to say the least, and many activities have fallen by the wayside — including blogging. As a result, […]

The PAX 10, and… release!

Posted by on Jul 21, 2009 in Love, Osmos | No Comments

Two exciting pieces of news for us: Osmos has been selected as one of the PAX 10! Along with a number of others that should look more or less familiar to indie game fans. Our dev team will be gathering in Seattle for the event! Perfect timing too: since PAX will take place just two […]

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