Osmos (for iPhone/Touch), coming August 5th

Posted by on Jul 30, 2010 in iPhone/iPad, Osmos | 13 Comments

It’s official: Osmos will be coming out on the iPad’s sexy little sister on August 5th! It will feature full Retina display and iOS 4.0 support, along with all the familiar features from the iPad version: addictive, physics-based gameplay, fluid multitouch controls, lush, flowing visuals, and a chill, ambient electronic soundtrack. It will be priced […]

Osmos Video Tutorial

Posted by on Jul 19, 2010 in iPhone/iPad, Osmos | 8 Comments

Well, it’s been a little over a week since Osmos for iPad hit the App Store, and we couldn’t have asked for a better reception — thanks everyone! As a small thank you (and in acknowledgment that some of the levels in Osmos aren’t easy!), we’ve put together this little video tutorial to help. Specifically, […]

Osmos for iPad Release

Posted by on Jul 8, 2010 in iPhone/iPad, Osmos | 9 Comments
Osmos for iPad Release

The iPad version of Osmos is hitting the App Store today, and, needless to say, we’re excited and proud. Some are calling it – gasp – the definitive version of Osmos. Gizmodo even called it “What iPad Gaming Should Be All About.” Pardon the “2001, A Space Odyssey” inspired, over-the-topness; the shape of the iPad, […]

Osmos for iPad, coming July 8th

Posted by on Jun 28, 2010 in iPhone/iPad, Osmos | 11 Comments

We’ve been working on this one for quite some time (over six months, actually) and are excited to announce the upcoming release of the iPad version of Osmos! As I mentioned in a previous post, we learned a lot from the development – and feedback! – from the PC/Mac/Linux versions of Osmos, and have reworked […]

Osmos for iPad: the beta begins (and what about iPhone?)

Posted by on Jun 12, 2010 in iPhone/iPad, Osmos | 9 Comments

For the lucky folks out there with an iPad, we’ll skip the foreplay and jump straight to the gist: the beta is starting and we’re looking for players (both new and old) to test it out! If you’re interested, send us an email at webmaster@[this domain].com. Some of you may be thinking “What, no iPhone […]

Porting Osmos to Linux: A Post-Mortem (part 2/3)

Posted by on May 18, 2010 in Dev, Linux, Osmos | 45 Comments

Welcome to the second installment of our three-part Linux post-mortem. Part 1 lay the foundations for the article and where we’re coming from. Today’s post directly addresses the question “What worked and what didn’t?” with a set of ‘pros and cons’ that cropped up during the port. The final post will offer a more nuanced […]

Porting Osmos to Linux: A Post-Mortem (part 1/3)

Posted by on May 17, 2010 in Dev, Linux, Osmos | 26 Comments

A couple of weeks ago, we announced the release of Osmos on Linux. Even before I had finished the port, we had been invited by a few members of the Linux community to do a post-mortem on our experiences. We were asked, “What would have made the port easier?” It was pointed out to us […]

Linux Osmos Release

Posted by on Apr 28, 2010 in Linux, Osmos | 48 Comments

We’re excited to announce that Osmos has been successfully absorbed by Linux, and is now available! Our newly initiated, one-man Linux warrior, Mr David Burke, has done an amazingly quick and solid job on the port, and it’s been running smoothly on a wide variety of Linux distributions and machines. (Big thanks to all our […]

The Linux is coming…

Posted by on Apr 26, 2010 in Linux, Osmos | 3 Comments

If you had asked us two months ago – or even one month ago – if the Linux port of Osmos would come out before the iPhone or iPad versions (more info on that soon, promise!), we would have said “Not a chance!” We would have been wrong. Thanks to the hard work and mad […]

Linux Osmos, coming soon

Posted by on Apr 16, 2010 in Linux, Osmos | 8 Comments

As some of you know, we had been looking for someone to port Osmos to Linux. But in the end, after mulling it over for a while (and a couple nice offers from experienced Linux folk), our very own Dave Burke has decided to tackle the port himself! Who knew he was such a masochist? […]

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