A lot of people have been asking us if and when we’ll bring Osmos to Android. After all, we’ve already ported it to iOS and Linux, so it should be a no-brainer, right? Well… unfortunately not. We’d like to, but after having spent some time and effort looking into it, we aren’t going to just [...]
Posts under ‘Linux’
Love is all you need
Remember the Indie Love Bundle, where we banded together with five other independent developers to create an award-winning games bundle? Well, it’s baaaack and on sale again! And this time it brought along a kid brother, a brand new bundle called the Indie ‘Summer of Love’. What better way to head into fall than to [...]
Linux, the Numbers
A little over a month ago we released the Linux port of Osmos, promising statistics on our sales and downloads. We wanted to find out – from a financial perspective, for our studio – “is it worth porting games to Linux?” The short, simple answer… is “yes.” Did we get rich off it? No. But [...]
Porting Osmos to Linux: A Post-Mortem (part 2/3)
Welcome to the second installment of our three-part Linux post-mortem. Part 1 lay the foundations for the article and where we’re coming from. Today’s post directly addresses the question “What worked and what didn’t?” with a set of ‘pros and cons’ that cropped up during the port. The final post will offer a more nuanced [...]
Porting Osmos to Linux: A Post-Mortem (part 1/3)
A couple of weeks ago, we announced the release of Osmos on Linux. Even before I had finished the port, we had been invited by a few members of the Linux community to do a post-mortem on our experiences. We were asked, “What would have made the port easier?” It was pointed out to us [...]
Linux Osmos Release
We’re excited to announce that Osmos has been successfully absorbed by Linux, and is now available! Our newly initiated, one-man Linux warrior, Mr David Burke, has done an amazingly quick and solid job on the port, and it’s been running smoothly on a wide variety of Linux distributions and machines. (Big thanks to all our [...]
The Linux is coming…
If you had asked us two months ago – or even one month ago – if the Linux port of Osmos would come out before the iPhone or iPad versions (more info on that soon, promise!), we would have said “Not a chance!” We would have been wrong. Thanks to the hard work and mad [...]
