What we’re up to…

Posted by on Oct 29, 2012 in Android, Dev, iPhone/iPad, Linux, Multiplayer, Osmos | 10 Comments

Things have been fairly quiet on the Hemisphere blog recently. The last year saw us busy on: Osmos Multiplayer, which we released on iOS this Summer, and updated soon after with voice-chat. This is where we spent most (read, a lot!) of our time. The Android port, released at the beginning of the year. A […]

Love is all you need

Posted by on Sep 20, 2010 in Game Design, Linux, Love, Osmos | One Comment

Remember the Indie Love Bundle, where we banded together with five other independent developers to create an award-winning games bundle? Well, it’s baaaack and on sale again! And this time it brought along a kid brother, a brand new bundle called the Indie ‘Summer of Love’. What better way to head into fall than to […]

Linux, the Numbers

Posted by on Jun 23, 2010 in Linux | 79 Comments

A little over a month ago we released the Linux port of Osmos, promising statistics on our sales and downloads. We wanted to find out – from a financial perspective, for our studio – “is it worth porting games to Linux?” The short, simple answer… is “yes.” Did we get rich off it? No. But […]

Porting Osmos to Linux: A Post-Mortem (part 2/3)

Posted by on May 18, 2010 in Game Design, Linux, Love, Osmos | 45 Comments

Welcome to the second installment of our three-part Linux post-mortem. Part 1 lay the foundations for the article and where we’re coming from. Today’s post directly addresses the question “What worked and what didn’t?” with a set of ‘pros and cons’ that cropped up during the port. The final post will offer a more nuanced […]

Porting Osmos to Linux: A Post-Mortem (part 1/3)

Posted by on May 17, 2010 in Game Design, Linux, Love, Osmos | 26 Comments

A couple of weeks ago, we announced the release of Osmos on Linux. Even before I had finished the port, we had been invited by a few members of the Linux community to do a post-mortem on our experiences. We were asked, “What would have made the port easier?” It was pointed out to us […]

Linux Osmos Release

Posted by on Apr 28, 2010 in Linux, Osmos | 48 Comments

We’re excited to announce that Osmos has been successfully absorbed by Linux, and is now available! Our newly initiated, one-man Linux warrior, Mr David Burke, has done an amazingly quick and solid job on the port, and it’s been running smoothly on a wide variety of Linux distributions and machines. (Big thanks to all our […]

The Linux is coming…

Posted by on Apr 26, 2010 in Linux, Osmos | 3 Comments

If you had asked us two months ago – or even one month ago – if the Linux port of Osmos would come out before the iPhone or iPad versions (more info on that soon, promise!), we would have said “Not a chance!” We would have been wrong. Thanks to the hard work and mad […]

Linux Osmos, coming soon

Posted by on Apr 16, 2010 in Linux, Osmos | 8 Comments

As some of you know, we had been looking for someone to port Osmos to Linux. But in the end, after mulling it over for a while (and a couple nice offers from experienced Linux folk), our very own Dave Burke has decided to tackle the port himself! Who knew he was such a masochist? […]